A diagram that represents the navigation for the 'end-user' when using a interactive product.
end-user - audience
navigation - how the audience gets around the product
interactive media examples - websites, games, app
coder makes the site map and a graphic designer would help.
this what you would draw for a site map
stuff what's on the site map:
- big shapes
- large headings
- colourful
- contact us is the last one
- the shapes represent pages
- annotate that there would be buttons on the page
- simple layout - everything is connected
- breadcrumb trail shows how the end user will navigate across the page
- words below the box - the sub pages - hyperlinks on a certain page
- home page is the trunk - the most important page - first page you see
- order of importance - hierarchical structure
- say what the design features would be for a graphic designer
- housestyle/colour scheme

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